sCATter is the world's first VR shooting rhythm game with a new feel. Test your rhythm with music and compare rankings with people all over the world. Easy difficulty levels that anyone can enter, to Extra difficulty levels for rhythm game masters!

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 4335313
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 4335313 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 6 Aug 2019 | UPDATE NEWS - 2019. 08. 06 Patch notes |
| 24 Jun 2019 | UPDATE NEWS - 2019. 06. 25. Patch notes |
| 3 May 2019 | New Update Notice! Patch notes |
| 28 Feb 2019 | Update Version 1.1.6.1 : February 28, 2019 Update |
| 22 Feb 2019 | Update Version 1.1.5 : February 22, 2019 Patch notes |
| 18 Feb 2019 |
| Update Version 1.1.4.1 : February 18, 2019 Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count