Fly around in space caves with evil enemies, race or do pick up missions. All to the tunes of interactive music. 55 levels, online world records.

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 20277633
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 20277633 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 25 May 2023 | First version for OpenXR (v2.02) Patch notes |
| 5 Sept 2022 | 2 new controller bindings Patch notes |
| 5 Sept 2022 | More and more stable after the recent major project update. Patch notes |
| 29 Aug 2022 | Some adjustments, still v1.90 Patch notes |
| 27 Aug 2022 | v1.90 New render pipeline. Patch notes |
| 29 Jul 2022 |
| v1.86 Patch notes |
| 10 Apr 2021 | Menu selection Patch notes |
| 24 Mar 2021 | Minor GUI fix Patch notes |
| 18 Feb 2021 | 2021-02-18 Patch notes |
| 18 Feb 2021 | 20210218 Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count