Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 4531371
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 4531371 | Cyber Hover Truck (Update 8) |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 29 Dec 2019 | Cyber Hover Truck (Update 8) Update |
| 11 Oct 2019 | Update 7 Update |
| 17 Aug 2019 | Update 6 Patch notes |
| 11 Aug 2019 | Update 5 Patch notes |
| 8 Jul 2019 | New Mode ! (Update 4) Patch notes |
| 27 Jun 2019 |
| Update 3 Patch notes |
| 21 Jun 2019 | Update 2 Patch notes |
| 29 May 2019 | Update 1 Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count
Cyber Driver is a small cyberpunk-style arcade flight game. It is fast, easy, tight, and repeatable, with elements of collection and challenges. Your only goal in the game is to constantly break the scores you have created before in the unique cyber atmosphere.
