Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 12744812
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 12744812 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 29 Sept 2023 | Celaria 1.4.2 Patch notes |
| 16 Jan 2023 | Celaria 1.4.1 [hotfix] Patch notes |
| 17 Oct 2021 | Celaria 1.4.0 Update |
| 30 May 2021 | Celaria 1.3.2 Patch notes |
| 17 Apr 2021 | Update 1.3.1 Patch notes |
| 19 Mar 2021 |
| Celaria 1.3.0 Update |
| 14 Aug 2020 | Celaria 1.2.0 - Speedrun Update Update |
| 25 Jun 2020 | Celaria 1.1.9 update Update |
| 23 Jan 2020 | Update 1.1.7 - UI, multiplayer improvements & Server update 1.0.2 Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count
Celaria is a first-person racing parkour platformer in which the player races against the time on various tracks. Find the fastest path to the goal and take advantage of the environment in order to improve your runs as much as possible.
