Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 5799425
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 5799425 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 19 Feb 2020 | Armor Clash 3 version 2.30: Super Weapon Update |
| 22 Dec 2019 | Armor Clash 3 Version 2.10: Winter Assault Update |
| 16 Oct 2019 | Game Video made by Raptor on version 2.0 with navy units Patch notes |
| 15 Oct 2019 | Version 2.0: Navy, new maps, Linux support and Halloween Pumpkin Update |
| 18 Sept 2019 | Version 2.0 is in developing, including the Navy. Patch notes |
| 14 Aug 2019 | Upragde 1.04: A new challenge map, fixed some bugs. Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count
Armor Clash 3 is an old-school modern warfare RTS game with base building and navies. There are 3 factions with unique units, buildings and technology systems. There are both skirmish and challenge modes. The battle is fast-paced, with realistic graphics and physical effects, and the performance is also optimized.
