This is a Roguelike Horizontal Action game that players need to follow the beat to defeat opponents. Beat to follow, fist to the bone. Face the foe, and dance to kill!

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 5426463
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 5426463 | Rhythm Fighter Patch Note-200820 |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 20 Aug 2020 | Rhythm Fighter Patch Note-200820 Patch notes |
| 5 Aug 2020 | Rhythm Fighter has a Major Update! Update |
| 9 Jul 2020 | Rhythm Fighter Patch Notes 200709 Patch notes |
| 2 Jul 2020 | Announcement of repair and optimization-200702 Patch notes |
| 24 Jun 2020 | 《节奏快打》修复与优化公告-200624 Patch notes |
| 18 Jun 2020 |
| 《节奏快打》修复与调整更新-200618 Patch notes |
| 12 Jun 2020 | 《节奏快打》每日挑战及其他功能优化与修复更新-200612 Patch notes |
| 10 Jun 2020 | 肥猫平衡性BUG修复预告 Patch notes |
| 5 Jun 2020 | 上手体验优化更新已发布! Patch notes |
| 30 May 2020 | 《节奏快打》前期体验优化更新公告-200530 Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count