RaidTitans is a classic-style real-time strategy role-playing game where you hire various mercenaries, craft equipment, and battle a variety of monsters. The hero, who lost everything in a single moment, is exiled to a remote village, but his story has only just begun.

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 25147079
Update posts
2 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 25147079 | RaidTitans 1.1.20 Hotfix |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 6 Sept 2026 | RaidTitans 1.1.20 Hotfix Patch notes |
| 24 Jun 2026 | RaidTitans 1.1.18 Update Update |
| 18 Jun 2022 | Update 1.0.18 Patch notes |
| 30 Apr 2022 | Update 1.0.17 Patch notes |
| 26 Dec 2020 | Update 1.0.16 Patch notes |
| 27 Jun 2020 |
| Update 1.0.14 Patch notes |
| 11 Jun 2020 | Update 1.0.13 Patch notes |
| 16 May 2020 | Update 1.0.12 Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count