A civilization simulator where you manage billions of people and rebuild millions of structures. Improve your economy, research, advance, battle, and much more! Play at your own pace by controlling game speed and automate various tasks!

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 7292309
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 7292309 | Patch note v1.1.0.1 |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 2 Sept 2021 | Patch note v1.1.0.1 Patch notes |
| 1 Jun 2021 | v1.1 'A Step Forward' - Released! Update |
| 12 May 2021 | Hotfix v1.0.0.1 Patch notes |
| 4 May 2021 | Patch v0.9.1.0 – Bugfixes, QoL and cleaning up Update |
| 3 May 2021 | Patch v0.9.0.2 Patch notes |
| 28 Apr 2021 |
| Path v0.9.0.1 Patch notes |
| 27 Apr 2021 | Update: New World Order - v0.9 just released! Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count