Renown is an intense medieval multiplayer survival experience set in a vast, ever-evolving world. Whether alone or rallying allies, gather resources, build powerful strongholds, and engage in brutal battles for dominance.

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 25786400
Update posts
7 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 25786400 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 10 Jun 2026 | Renown Combined Patch Notes — Alpha 3.1.9.3 through 3.2.2 Patch notes |
| 10 Jun 2026 | Renown - June update - News from the Redesign Update |
| 27 Apr 2026 | UI/UX De-Jank Efforts and an Update on Raid Mode Patch notes |
| 11 Jan 2026 | Renown - Patch 3.1.8.2 Combat Changes Patch notes |
| 4 Jan 2026 | Renown - Performance Update Patch Notes Patch notes |
| 20 Dec 2025 |
| Major Patch #1 Is Live! - Summary of Features Update |
| 4 Dec 2025 | Renown - Developer update - Major Patch #1 Update |
| 26 Sept 2025 | Renown Dev Update! - Balancing, Week 1 Patch Notes, and Treasure! Update |
| 23 Sept 2025 | Small Dev Update - First day of Renown is nearly over Patch notes |
| 22 Sept 2025 | EAC/Server-Join Error Update - Troubleshooting Steps Update |
| 5 Sept 2025 | September Update Update |
| 5 Jul 2025 | July Dev Blog Update Update |
| 2 May 2025 | Alpha 1.7.5 Patch notes |
| 30 Apr 2025 | The Base Building Optimization Update Update |
| 30 Apr 2025 | Alpha 1.7.4 Patch notes |
| 8 Mar 2025 | Alpha 1.5.5 Patch notes |
| 8 Feb 2025 | Alpha 1.5.2 Patch notes |
| 8 Jan 2025 | Happy New Year from the Renown team - An Update from Mr.Z Update |
| 5 Oct 2024 | Alpha 1.3.3 Update |
| 21 Jul 2024 | Dev blog update Update |
| 27 Mar 2024 | Alpha 1.1.7 Patch notes |
| 25 Mar 2024 | Alpha 1.1.6 Patch notes |
| 23 Mar 2024 | Alpha 1.1.5 Update |
| 19 Mar 2024 | Patch 1.1.4 Patch notes |
| 16 Mar 2024 | Patch 1.1.3 Update |
| 16 Feb 2024 | 1.0.9.8 Update |
| 9 Feb 2024 | 1.0.9.6 Patch notes |
| 7 Feb 2024 | 1.0.9.5 Patch notes |
| 3 Feb 2024 | 1.0.9.4 Update |
| 31 Dec 2023 | End of Year update! Update |
| 17 Dec 2023 | 1.0.21 Patch notes |
| 1 Dec 2023 | 1.0.11 Patch notes |
| 29 Nov 2023 | 1.0.9.4 Patch notes |
| 14 Nov 2023 | 1.0.9.0 Patch notes |
| 31 Oct 2023 | Blog Update Update |
| 23 Oct 2023 | Hotifx 1.0.8.1 Patch notes |
| 21 Oct 2023 | Patch 1.0.8.0 Update |
| 7 Oct 2023 | Patch 1.0.7.2 Patch notes |
| 20 Sept 2023 | Finalized the upgrade to Unreal engine 5 - Patch 1.0.6.2 Update |
| 15 Jul 2023 | 0.9.3.0 Patch notes |
| 13 Jul 2023 | 0.9.2.0 Patch notes |
| 8 Jul 2023 | 0.9.1.0 Patch notes |
| 1 Jul 2023 | 0.9.0.9 Update |
| 28 Dec 2022 | Our new end of the year update and a quick look of what's to come! Update |
| 24 Dec 2022 | 0.8.0.4 Patch notes |
| 3 Dec 2022 | 0.7.9.6 Patch notes |
| 3 Dec 2022 | 0.7.9.5 Patch notes |
| 1 Dec 2022 | 0.7.9.4 Update |
| 24 Nov 2022 | Raid Alpha Patch notes 0.7.9.1 Update |
| 11 Sept 2022 | 0.6.8.3 Patch notes |
Showing the latest 50 of 76. Show all
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count