Immerse yourself in the world of dynamic battles of the Mad Pack. Get levels and abilities, cut through crowds of enemies, clear the world level by level, and fight bosses, all in the name of bloody fun.

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 8179183
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 8179183 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 29 Dec 2021 | New Year's update! Update |
| 29 Oct 2021 | Pre-release update Update |
| 30 Jul 2021 | Temple update Update |
| 2 Jul 2021 | Group update Update |
| 23 Apr 2021 | Update on April 23, 2021 Patch notes |
| 20 Apr 2021 |
| Unexpected Tuesday update Patch notes |
| 7 Apr 2021 | Update in which the big green button makes miracles Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count