Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 13254869
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 13254869 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 29 Sept 2023 | Patch notes 29-09 bug fixes and gameplay adjustments Update |
| 29 Sept 2023 | patch notes 29-09 bug fixes Patch notes |
| 23 Sept 2023 | Huge gameplay patch :) Patch notes |
| 13 Sept 2023 | Patch 1.1.9 Update |
| 15 Aug 2023 | patch notes for 15-08-2023 Patch notes |
| 21 Dec 2021 |
| patch 1.0.3.2 Patch notes |
| 20 Dec 2021 | Patch notes for build 1.0.3 Patch notes |
| 13 Nov 2021 | patch 1.0.1.1 Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count
Medieval Arms is thought as a sandbox'y action/ combat game, where you run around and fight untill time or points run out.
