Loading…
Loading…
A runaway boy meets a lost fawn, and together they cross a quiet, dangerous world. Solve puzzles, climb, and slip past threats as your companion grows from a fragile newborn into a powerful deer. What you cannot do alone, you learn to do together.

| Poll | Players |
|---|---|
| 1 Nov, 15:04 UTC | 3 |
| 31 Oct, 15:02 UTC | 2 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchJune 2026 | 51 | — | The busier of its first two months |
| 3 months onSeptember 2026 | 5 | 10% | Loses players fast (better than 15% of 9,259 other games) |
| 12 months onJune 2027 | — | — | Not over yet |
Deer & Boy kept 10% of the average players it had at its launch in June 2026 after 3 months. Monthly averages, ranked against every game we can score. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 3 | 0 | −15.4% | 3 |
| October 2026Oct 2026 (from 21 Oct) | 4 | −2 | −32.2% | 8 |
| September 2026Sept 2026 | 5 | 0 | −3% | 18 |
| August 2026Aug 2026 | 5 | −11 | −66.7% | 20 |
| July 2026Jul 2026 | 16 | −35 | −68.4% | 56 |
| June 2026Jun 2026 | 51 | — | — | 97 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.