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| Hour | Peak | Average | Polls |
|---|---|---|---|
| 03:00 UTC | 1 | 1 | 1 |
| 2 Nov, 03:00 UTC | 2 | 2 | 1 |
| 1 Nov, 03:00 UTC | 2 | 2 | 1 |
| 31 Oct, 03:00 UTC | 2 | 2 | 1 |
| 30 Oct, 03:00 UTC | 3 | 3 | 1 |
| 29 Oct, 03:00 UTC | 3 | 3 | 1 |
| 28 Oct, 02:00 UTC | 2 | 2 | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchJune 2022 | 43 | — | The busier of its first two months |
| 3 months onSeptember 2022 | 12 | 27% | About average (better than 55% of 9,258 other games) |
| 12 months onJune 2023 | 4 | 8.1% | Loses players fast (better than 20% of 7,793 other games) |
魔能纪元 kept 27% of the average players it had at its launch in June 2022 after 3 months and 8.1% after 12 months. Monthly averages, ranked against every game we can score. How we count
An IDLE role-playing game

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 2 | −1 | −36.5% | 2 |
| October 2026Oct 2026 (from 24 Oct) | 3 | +1 | +25.6% | 4 |
| September 2026Sept 2026 | 2 | 0 | −1.4% | 5 |
| August 2026Aug 2026 | 2 | — | — | 6 |
| May 2026May 2026 | 2 | −1 | −25% | 6 |
| April 2026Apr 2026 | 3 | — | — | 6 |
| December 2025Dec 2025 | 3 | 0 | −8.9% | 8 |
| November 2025Nov 2025 | 3 | −1 | −23.3% | 8 |
| October 2025Oct 2025 | 4 | 0 | +5.9% | 11 |
| September 2025Sept 2025 | 4 | +1 | +26.7% | 12 |
| August 2025Aug 2025 | 3 | 0 | +1% | 9 |
| July 2025Jul 2025 | 3 | — | — | 7 |
| May 2025May 2025 | 3 | 0 | +8.6% | 10 |
| April 2025Apr 2025 | 2 | 0 | +7.9% | 7 |
| March 2025Mar 2025 | 2 | 0 | −14.6% | 6 |
| February 2025Feb 2025 | 3 | 0 | −4.9% | 7 |
| January 2025Jan 2025 | 3 | −2 | −41.4% | 8 |
| December 2024Dec 2024 | 5 | +1 | +21.4% | 12 |
| November 2024Nov 2024 | 4 | −1 | −18.9% | 9 |
| October 2024Oct 2024 | 5 | −1 | −23.2% | 12 |
| September 2024Sept 2024 | 6 | 0 | −3.2% | 13 |
| August 2024Aug 2024 | 6 | −2 | −20.6% | 15 |
| July 2024Jul 2024 | 8 | +1 | +20.9% | 16 |
| June 2024Jun 2024 | 7 | 0 | −4.2% | 13 |
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| May 2024May 2024 | 7 | 0 | +1.2% | 15 |
| April 2024Apr 2024 | 7 | +2 | +32.4% | 17 |
| March 2024Mar 2024 | 5 | 0 | +1.2% | 13 |
| February 2024Feb 2024 | 5 | −1 | −11.1% | 12 |
| January 2024Jan 2024 | 6 | −1 | −15.6% | 17 |
| December 2023Dec 2023 | 7 | +2 | +28.5% | 19 |
| November 2023Nov 2023 | 5 | +1 | +15.2% | 16 |
| October 2023Oct 2023 | 5 | −2 | −27.9% | 12 |
| September 2023Sept 2023 | 6 | +2 | +33.6% | 14 |
| August 2023Aug 2023 | 5 | 0 | +7.9% | 11 |
| July 2023Jul 2023 | 4 | +1 | +24.3% | 11 |
| June 2023Jun 2023 | 4 | 0 | −0.9% | 9 |
| May 2023May 2023 | 4 | −2 | −39.8% | 12 |
| April 2023Apr 2023 | 6 | 0 | +1.8% | 13 |
| March 2023Mar 2023 | 6 | +1 | +28.1% | 12 |
| February 2023Feb 2023 | 5 | −1 | −22.7% | 12 |
| January 2023Jan 2023 | 6 | −1 | −10.7% | 14 |
| December 2022Dec 2022 | 7 | −1 | −19.2% | 13 |
| November 2022Nov 2022 | 8 | −1 | −13.8% | 19 |
| October 2022Oct 2022 | 9 | −2 | −19.9% | 18 |
| September 2022Sept 2022 | 12 | 0 | −3.8% | 22 |
| August 2022Aug 2022 | 12 | −9 | −42.9% | 25 |
| July 2022Jul 2022 | 21 | −22 | −50.7% | 49 |
| June 2022Jun 2022 | 43 | — | — | 96 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.