It's a "side-scrolling" real-time strategy game, pixelart style, with a few small "rouge-lite" elements. You have to collect and farm creatures, various bizarre creatures, to further develop your territory and eventually defeat the evil force that has been organizing against you throughout the game.

Public builds
—No reading yet
Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 10008238
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 10008238 | Main music |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 24 Nov 2022 | Main music Patch notes |
| 18 Nov 2022 | Tutorial optimisation Patch notes |
| 17 Nov 2022 | Bug fix Patch notes |
| 16 Nov 2022 | Small update Patch notes |
| 12 Nov 2022 | Little update Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first.