Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 20247622
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 20247622 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 16 Mar 2023 | Ver3.2.0 update Patch notes |
| 7 Feb 2023 | Ver3.1.0 update Patch notes |
| 16 Jan 2023 | MULTILINGUAL UPDATE ! Update |
| 21 Nov 2022 | Ver2.5.0 update Patch notes |
| 30 Aug 2022 | Ver2.4.0 Update Patch notes |
| 7 Aug 2022 |
| Ver2.3.0 Update Patch notes |
| 28 Jul 2022 | Ver2.2 update Patch notes |
| 24 Jul 2022 | 2022 Summer Update ! Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count
Online sparkler is a game to share "the time to watch the same fire". Enjoy the communication between you and someone else through the sparklers, which light up differently depending on the weather at that moment!
