Experience the best of both worlds with our monster taming game - relive the nostalgia of classic role-play games, while enjoying fresh and immersive gameplay. Capture and train unique monsters in stunning environments, and put your skills to the test in challenging 3v3 battles.

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 22070677
Update posts
3 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 22070677 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 16 Feb 2026 | Spring Festival Update Update |
| 9 Nov 2025 | Quick Hot Fix Patch notes |
| 3 Nov 2025 | Moonlight Festival Update Update |
| 14 May 2025 | Experiences Update Update |
| 17 Mar 2025 | Major Update v1.0.0 Update |
| 29 Jan 2025 |
| Price Adjusting Announcement Patch notes |
| 11 Oct 2024 | Update 1 - QOL 4 Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count