A stand-alone turn-based war chess game with the theme of Chinese history. The core gameplay is territorial competition, and diplomacy, construction, combat and other gameplay will also revolve around territorial competition.

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
None seen yetUpdate posts
10 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yetNo public build seen yet.
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 22 Sept 2026 | 3.1.43 Patch notes |
| 20 Sept 2026 | 3.1.42 Patch notes |
| 27 Aug 2026 | 3.1.41(1) Patch notes |
| 26 Aug 2026 | 3.1.41 Patch notes |
| 3 Aug 2026 | 3.1.40 Patch notes |
| 23 Jul 2026 | 3.1.39 Patch notes |
| 23 Jul 2026 | 3.1.38 Patch notes |
| 1 Jul 2026 | 3.1.37 Patch notes |
| 11 Jun 2026 | 3.1.36 Patch notes |
| 9 Jun 2026 | 3.1.35 Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count