Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 25625197
Update posts
10 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 25625197 | 修复了敌人HP为0时无法被附加状态的bug |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 30 Sept 2026 | 修复了敌人HP为0时无法被附加状态的bug Patch notes |
| 29 Sept 2026 | 更新了菲妮丝支线的新增内容+部分bug修复 Patch notes |
| 20 Sept 2026 | 再次尝试修复卡伦boss三阶段卡死的问题 Patch notes |
| 19 Sept 2026 | 修复了部分bug Patch notes |
| 18 Sept 2026 | 修复了部分bug+部分支线添加了额外文本 Patch notes |
| 18 Sept 2026 |
| 修复了部分bug+新增卡伦城废品商人的支线 Patch notes |
| 16 Sept 2026 | 修复了部分bug+夏洛蒂后续支线补充 Patch notes |
| 14 Sept 2026 | 完善了白王后前置支线的触发 Patch notes |
| 14 Sept 2026 | 修复了DLC2新增开关无法被重置周目重置的问题 Patch notes |
| 14 Sept 2026 | 修复部分bug Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count
《勇者与亡灵之都》是一款在半开放世界探索的回合制RPG游戏,游戏借鉴了NPCDream、Blacksouls等rpg,采用了ATB行动条的设定,加快了战斗的节奏和策略性。 亡灵、魔物亦或是人类,只要阻挡在你面前的尽管杀光就是。勇者就是这样的存在啊... 游戏带有多结局与二周目元素,突出一个量大管饱。
