| Hour | Peak | Average | Polls |
|---|---|---|---|
| 01:00 UTC | 26 | 26 | 1 |
| 11 Nov, 01:00 UTC | 37 | 37 | 1 |
| 10 Nov, 01:00 UTC | 37 | 37 | 1 |
| 9 Nov, 01:00 UTC | 43 | 43 | 1 |
| 8 Nov, 01:00 UTC | 36 | 36 | 1 |
| 7 Nov, 01:00 UTC | 29 | 29 | 1 |
| 6 Nov, 01:00 UTC | 26 | 26 | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchJuly 2026 | 171 | — | The busier of its first two months |
| 3 months onOctober 2026 | 28 | 16% | Loses players fast (better than 31% of 9,244 other games) |
| 12 months onJuly 2027 | — | — | Not over yet |
GERONIMO kept 16% of the average players it had at its launch in July 2026 after 3 months. Monthly averages, ranked against every game we can score. How we count
GERONIMO is an immersive, tactical CQB shooter built for Virtual Reality that depicts a modern-day world in which Tier 1 operators are called to implement unconventional operations as members of elite teams. Breaching, in-depth character and weapon customization and more! "Who Dares, Wins"

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 25 | −1 | −2.8% | 43 |
| October 2026Oct 2026 | 26 | −12 | −31.3% | 64 |
| September 2026Sept 2026 | 38 | −15 | −28% | 119 |
| August 2026Aug 2026 | 53 | −118 | −69.1% | 151 |
| July 2026Jul 2026 | 171 | — | — | 554 |
Average and peak concurrent players each month, and the change in average players from the month before. Months up to October 2026 are from a licensed historical archive.