Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 15804542
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 15804542 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 20 Sept 2024 | Alpha 0.8.20.09 Hotfix Patch notes |
| 13 Sept 2024 | Major Update to FlightLevel : Voice recognition and much more Update |
| 29 Jan 2024 | Main Alpha 0.6.12.01 - Win and Mac Patch notes |
| 13 Nov 2023 | ENDLESS MODE is here. Big update for Flightlevel. Update |
| 4 Sept 2023 | Small "end of summer" Update Update |
| 19 Jun 2023 |
| One big update before the Summer holidays Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count
Flight Level is an Air Traffic Control simulator made by real radar controllers to give everyone a chance to experience what the job is like. The game also teaches the core concepts of ATC and lets players work together in multiplayer.
