| Poll | Players |
|---|---|
| 10:59 UTC | 270 |
| 28 Oct, 10:57 UTC | 243 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchFebruary 2026 | 175 | — | The busier of its first two months |
| 3 months onMay 2026 | 240 | 137% | Holds players well (better than 97% of 7,559 other games) |
| 12 months onFebruary 2027 | — | — | Not over yet |
Rhythia kept 137% of the average players it had at its launch in February 2026 after 3 months. Monthly averages, ranked against every game we can score. How we count
Rhythia is a game about aiming and hitting musical beats with precision timing, within a dynamic 3x3 grid system. Use your reflexes to target flying blocks, combine accurate aim with perfect rhythm, and finally master the leaderboards against players who challenge your precision skills.

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) | 277 | −166 | −37.4% | 337 |
| September 2026Sept 2026 | 443 | +3 | +0.7% | 808 |
| August 2026Aug 2026 | 440 | +57 | +14.9% | 692 |
| July 2026Jul 2026 | 383 | +73 | +23.3% | 662 |
| June 2026Jun 2026 | 311 | +71 | +29.4% | 532 |
| May 2026May 2026 | 240 | +83 | +52.4% | 424 |
| April 2026Apr 2026 | 158 | +23 | +16.8% | 284 |
| March 2026Mar 2026 | 135 | −40 | −23% | 282 |
| February 2026Feb 2026 | 175 | — | — | 345 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.