本游戏希望能成为给所有热爱三国游戏玩家的一封情书。 本人从业游戏13年有余,一直想找回当时玩《吞食天地》,《口袋妖怪》,《仙剑》等RPG的感觉,但是市场上几乎没有。 于是自己开发了这款情怀游戏,如果喜欢玩以上游戏的玩家,一定能找回当年的感觉。 游戏从一开始和刘备从楼桑村开始,会一直持续到诸葛亮五丈原结束。玩家经过的每个场景,穿戴的每件装备、每个技能,都经过精心制作。同时本游戏非常注重细节和游玩时的体验。 如果你在本游戏游玩的过程中获得开心,产生共鸣,认可本作,那么就是这款游戏最大的荣幸。

Public builds
—No reading yet
Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 25644768
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 25644768 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
No update posts from before 21 Oct 2026 found yet.
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count