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| Poll | Players |
|---|---|
| 11 Nov, 15:39 UTC | 4 |
| 10 Nov, 15:38 UTC | 2 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
Growth is a cozy, hexagonal-grid based soft-strategy game. Explore and populate a procedurally generated world by utilizing unique abilities of animals. Growth blends the beauty of cozy exploration with challenging navigation around obstacles.

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 2 | −3 | −62.3% | 4 |
| October 2026Oct 2026 | 5 | — | — | 14 |
| June 2025Jun 2025 | 4 | — | — | 16 |
| April 2025Apr 2025 | 2 | 0 | −15.3% | 9 |
| March 2025Mar 2025 | 3 | — | — | 11 |
| January 2025Jan 2025 | 3 | +1 | +21.9% | 12 |
| December 2024Dec 2024 | 2 | −3 | −59.9% | 6 |
| November 2024Nov 2024 | 6 | — | — | 18 |
| September 2024Sept 2024 | 3 | — | — | 8 |
| July 2024Jul 2024 | 2 | 0 | −9% | 7 |
| June 2024Jun 2024 | 2 | — | — | 11 |
| April 2024Apr 2024 | 2 | −1 | −26.9% | 10 |
| March 2024Mar 2024 | 3 | 0 | +7.2% | 11 |
| February 2024Feb 2024 | 3 | −2 | −35.7% | 12 |
| January 2024Jan 2024 | 5 | −3 | −40.5% | 16 |
| December 2023Dec 2023 | 8 | +1 | +11.5% | 28 |
| November 2023Nov 2023 | 7 | −6 | −44.4% | 26 |
| October 2023Oct 2023 | 13 | — | — | 37 |
Average and peak concurrent players each month, and the change in average players from the month before. Months up to October 2026 are from a licensed historical archive.