
Public builds
—No reading yet
Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 13630646
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 13630646 | New version released |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 4 Mar 2024 | New version released Patch notes |
| 27 Feb 2017 | Version 1.51.00: 20+, balancing and cheaters Update |
| 17 Sept 2015 | Patch 1.50.06 Update |
| 23 Oct 2014 | v 1.50.02 Update |
| 12 Jun 2014 | Update 1.48: Workshop + decorate your dungeons Update |
| 23 Apr 2014 |
| Huge Update: 1.47 Update |
| 12 Feb 2014 | v 1.46.09 Update |
| 12 Jan 2014 | v 1.46.03 Update |
| 24 Dec 2013 | v 1.46.00 Christmas!! Update |
| 13 Dec 2013 | v1.45 Update |
| 2 Dec 2013 | Change log within the game Update |
| 8 Nov 2013 | v1.44 Update |
| 30 Oct 2013 | v 1.44 Update |
| 5 Sept 2013 | v 1.43.22 Update |
| 11 Jul 2013 | Version 1.43.15 Update |
| 16 Jun 2013 | Version 1.43.7 Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count