《异侠传:侠义九州》是一款非常有自己特色的传统MMO即时战斗武侠独立手游。 我们只想干干净净的做点自己想做的玩法,用于致敬这个伟大的游戏时代,在中国游戏的崛起之路上,贡献自己的一份赤诚! 说实话,我也不知道怎么用简单的话来描述这款游戏,因为我们想拥有好玩独特的内容实在太多!不如我来简单说说“异侠的江湖”里没有点什么吧! ①没有一键自动 ②没有内购商城充值及一切点卡,月卡,会员卡 ③没有玩家与玩家的任何“交易限制” ④没有上班打卡“一条龙” ⑤没有战力 ⑥没有任务设定“卡进度” ⑦没有职业 ⑧没有坐骑,没有任何现代元素,没有大翅膀也没有宝宝! ⑨没有等级 ⑩没有数值挖坑

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 15163078
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 15163078 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
No update posts from before 21 Oct 2026 found yet.
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count