A Roguelike Autobattler, where you focus on the development and priority setting for a single hero. In each game, four competitors battle for the throne. You have the control to adjust the difficulty and teams, and even invite friends to join. Study your enemy's heroes and counter them!

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 13068539
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 13068539 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 20 Jan 2024 | The release of version 1.0 of our game is here! Update |
| 21 Dec 2023 | Today’s Update: Balance Adjustments and Bug Fixes Patch notes |
| 25 Oct 2023 | A Touch of Necromancy? (Or Another Major Demo Update) Update |
| 19 Oct 2023 | Demo Update - Play Solo or With Friends! Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count