This is a idle game modeled on industrial building gameplay. It will be three-dimensional, complex industrial assembly line, easy, simple plane conveyor belt. At the same time to join the battleship assembly, space campaign, character development, giant construction, trade orders and other gameplay!

| Hour | Peak | Average | Polls |
|---|---|---|---|
| 01:00 UTC | 36 | 36 | 1 |
| 6 Nov, 01:00 UTC | 33 | 33 | 1 |
| 5 Nov, 01:00 UTC | 30 | 30 | 1 |
| 4 Nov, 01:00 UTC | 32 | 32 | 1 |
| 3 Nov, 21:00 UTC | 32 | 32 | 1 |
| 3 Nov, 17:00 UTC | 41 | 41 | 1 |
| 3 Nov, 13:00 UTC | 44 | 44 | 1 |
| 3 Nov, 09:00 UTC | 41 | 41 | 1 |
| 3 Nov, 05:00 UTC | 47 | 47 | 1 |
| 3 Nov, 01:00 UTC | 35 | 35 | 1 |
| 2 Nov, 21:00 UTC | 39 | 39 | 1 |
| 2 Nov, 17:00 UTC | 37 | 37 | 1 |
| 2 Nov, 13:00 UTC | 47 | 47 | 1 |
| 2 Nov, 09:00 UTC | 34 | 34 | 1 |
| 2 Nov, 05:00 UTC | 33 | 33 | 1 |
| 2 Nov, 01:00 UTC | 23 | 23 | 1 |
| 1 Nov, 21:00 UTC | 32 | 32 | 1 |
| 1 Nov, 17:00 UTC | 39 | 39 | 1 |
| 1 Nov, 13:00 UTC | 48 | 48 | 1 |
| 1 Nov, 09:00 UTC | 53 | 53 | 1 |
| 1 Nov, 05:00 UTC | 47 | 47 | 1 |
| 1 Nov, 01:00 UTC | 37 | 37 | 1 |
| 31 Oct, 21:00 UTC | 41 | 41 | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchMay 2024 | 195 | — | The busier of its first two months |
| 3 months onAugust 2024 | 145 | 74% | Holds players well (better than 89% of 9,248 other games) |
| 12 months onMay 2025 | 83 | 43% | Holds players well (better than 77% of 7,787 other games) |
星际工业国 kept 74% of the average players it had at its launch in May 2024 after 3 months and 43% after 12 months. Monthly averages, ranked against every game we can score. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 38 | −6 | −13.3% | 53 |
| October 2026Oct 2026 (from 20 Oct) | 44 | −1 | −3.3% | 59 |
| September 2026Sept 2026 | 46 | 0 | −0.1% | 63 |
| August 2026Aug 2026 | 46 | +2 | +3.4% | 64 |
| July 2026Jul 2026 | 44 | −7 | −14.5% | 61 |
| June 2026Jun 2026 | 52 | −6 | −10.5% | 74 |
| May 2026May 2026 | 58 | −3 | −5.6% | 86 |
| April 2026Apr 2026 | 61 | −2 | −3.9% | 89 |
| March 2026Mar 2026 | 64 | +1 | +1.8% | 96 |
| February 2026Feb 2026 | 62 | −12 | −16.7% | 92 |
| January 2026Jan 2026 | 75 | +8 | +12.2% | 109 |
| December 2025Dec 2025 | 67 | −2 | −3.1% | 91 |
| November 2025Nov 2025 | 69 | 0 | −0.1% | 98 |
| October 2025Oct 2025 | 69 | −4 | −5.2% | 94 |
| September 2025Sept 2025 | 73 | 0 | −0.6% | 104 |
| August 2025Aug 2025 | 73 | −2 | −2.8% | 102 |
| July 2025Jul 2025 | 75 | −3 | −4% | 103 |
| June 2025Jun 2025 | 79 | −5 | −5.7% | 115 |
| May 2025May 2025 | 83 | +2 | +2.5% | 114 |
| April 2025Apr 2025 | 81 | −17 | −17% | 109 |
| March 2025Mar 2025 | 98 | −14 | −12.6% | 142 |
| February 2025Feb 2025 | 112 | +14 | +14.2% | 166 |
| January 2025Jan 2025 | 98 | −39 | −28.7% | 139 |
| December 2024Dec 2024 | 138 | −3 | −2.2% | 196 |
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2024Nov 2024 | 141 | −7 | −4.9% | 192 |
| October 2024Oct 2024 | 148 | +10 | +7.5% | 226 |
| September 2024Sept 2024 | 138 | −7 | −4.8% | 183 |
| August 2024Aug 2024 | 145 | −51 | −26% | 198 |
| July 2024Jul 2024 | 195 | +1 | +0.4% | 260 |
| June 2024Jun 2024 | 195 | +43 | +28.4% | 259 |
| May 2024May 2024 | 152 | +40 | +36.2% | 262 |
| April 2024Apr 2024 | 111 | +11 | +10.4% | 152 |
| March 2024Mar 2024 | 101 | 0 | −0.3% | 152 |
| February 2024Feb 2024 | 101 | −4 | −3.4% | 141 |
| January 2024Jan 2024 | 105 | −12 | −10.5% | 141 |
| December 2023Dec 2023 | 117 | +7 | +6.4% | 182 |
| November 2023Nov 2023 | 110 | −28 | −20% | 166 |
| October 2023Oct 2023 | 138 | −83 | −37.6% | 214 |
| September 2023Sept 2023 | 221 | −137 | −38.3% | 301 |
| August 2023Aug 2023 | 357 | — | — | 550 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.