Defenders Guild is a classic tower defense game. Create different strategies for each map, choose a team of adventurers that best fit your playstyle. Leave them free or assign each one priority enemies.

Public builds
—No reading yet
Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 18064217
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 18064217 | Fixed the locked character! |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 11 Apr 2025 | Fixed the locked character! Patch notes |
| 23 Jun 2024 | Localization to Spanish, Russian and Portuguese added! Patch notes |
| 22 Feb 2024 | Bug fix update Patch notes |
| 13 Feb 2024 | First big update Patch notes |
| 29 Nov 2023 | Minor fixes Patch notes |
| 29 Nov 2023 |
| FIxed lvl 27 & the removing obstacles bug ( some balancing of enemies too) Patch notes |
| 24 Nov 2023 | Some stats rebalanced & bugs fixed. Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count