Loading…
Loading…
| Poll | Players |
|---|---|
| 7 Nov, 18:27 UTC | 2 |
| 6 Nov, 18:26 UTC | 2 |
| 6 Nov, 14:25 UTC | 2 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchJune 2026 | 27 | — | The busier of its first two months |
| 3 months onSeptember 2026 | 3 | 12% | Loses players fast (better than 19% of 9,248 other games) |
| 12 months onJune 2027 | — | — | Not over yet |
Icaria kept 12% of the average players it had at its launch in June 2026 after 3 months. Monthly averages, ranked against every game we can score. How we count
Icaria is a robot colony builder where everything can be programmed. Build factories, design logistic networks, terraform the landscape, and explore an unknown alien world.

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 2 | 0 | −14.1% | 4 |
| October 2026Oct 2026 (from 23 Oct) | 2 | −1 | −28.4% | 5 |
| September 2026Sept 2026 | 3 | −2 | −37.4% | 9 |
| August 2026Aug 2026 | 5 | −5 | −48.9% | 14 |
| July 2026Jul 2026 | 10 | −17 | −63.6% | 25 |
| June 2026Jun 2026 | 27 | +25 | +1,307.8% | 66 |
| May 2026May 2026 | 2 | — | — | 5 |
| February 2026Feb 2026 | 3 | 0 | −10.5% | 9 |
| January 2026Jan 2026 | 4 | 0 | +9.3% | 12 |
| December 2025Dec 2025 | 3 | −2 | −34.6% | 9 |
| November 2025Nov 2025 | 5 | +1 | +19.7% | 20 |
| October 2025Oct 2025 | 4 | +1 | +17.8% | 12 |
| September 2025Sept 2025 | 4 | 0 | −13.2% | 8 |
| August 2025Aug 2025 | 4 | −5 | −55.4% | 12 |
| July 2025Jul 2025 | 9 | +1 | +11.9% | 24 |
| June 2025Jun 2025 | 8 | −24 | −75.2% | 22 |
| May 2025May 2025 | 32 | — | — | 89 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.