Dive into the world of Sixty Four, where you transform simple machines into a thriving factory.

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 19003260
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 19003260 | 1.2.1 Small patch |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 26 Jun 2025 | 1.2.1 Small patch Patch notes |
| 22 Jun 2025 | 1.2.0 Dark update Update |
| 2 Feb 2025 | 1.1.3 Offline progress Patch notes |
| 18 Jun 2024 | 1.1.2 Instant upgrades and OST Update |
| 21 Apr 2024 | Quick patch for Stabilizers update Patch notes |
| 19 Apr 2024 | Stabilizers update Update |
| 24 Mar 2024 | 1.0.7 Taming surges and improving visibility Patch notes |
| 18 Mar 2024 | 1.0.6: Relocation and Surges Update |
| 12 Mar 2024 | 1.0.5: Autoclicker and more Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count