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End humanity using disasters, plagues, and war. Spread chaos worldwide, combine catastrophic events, and stop them before they escape to the Ark.

| Poll | Players |
|---|---|
| 03:01 UTC | 2 |
| 2 Nov, 02:57 UTC | 3 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchApril 2026 | 34 | — | The busier of its first two months |
| 3 months onJuly 2026 | 8 | 24% | About average (better than 49% of 9,258 other games) |
| 12 months onApril 2027 | — | — | Not over yet |
Extinction Day kept 24% of the average players it had at its launch in April 2026 after 3 months. Monthly averages, ranked against every game we can score. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 3 | −2 | −36.2% | 5 |
| October 2026Oct 2026 (from 23 Oct) | 5 | 0 | +2.6% | 9 |
| September 2026Sept 2026 | 5 | 0 | −6.8% | 19 |
| August 2026Aug 2026 | 6 | −3 | −33.3% | 19 |
| July 2026Jul 2026 | 8 | 0 | +5.4% | 26 |
| June 2026Jun 2026 | 8 | −7 | −46.5% | 32 |
| May 2026May 2026 | 15 | −19 | −57.3% | 38 |
| April 2026Apr 2026 | 34 | — | — | 110 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.