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Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
High Strangeness is a hybrid of 8 and 16 bit games - a 12 bit adventure. The game's core ability is to switch between 8 and 16 bit worlds and the player uses their generational differences to solve puzzles and explore the universe.

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (from 19 Oct) | 0 | — | — | 0 |
Average and peak concurrent players each month, and the change in average players from the month before.