| Poll | Players |
|---|---|
| 09:10 UTC | 108 |
| 05:09 UTC | 78 |
| 01:08 UTC | 88 |
| 29 Oct, 21:08 UTC | 93 |
| 29 Oct, 17:08 UTC | 135 |
| 29 Oct, 13:07 UTC | 132 |
| 29 Oct, 09:06 UTC | 106 |
| 29 Oct, 05:05 UTC | 81 |
| 29 Oct, 01:04 UTC | 78 |
| 28 Oct, 21:03 UTC | 109 |
| 28 Oct, 17:03 UTC | 137 |
| 28 Oct, 13:02 UTC | 148 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchApril 2026 | 1,422 | — | The busier of its first two months |
| 3 months onJuly 2026 | 239 | 17% | About average (better than 36% of 7,560 other games) |
| 12 months onApril 2027 | — | — | Not over yet |
ALL WILL FALL kept 17% of the average players it had at its launch in April 2026 after 3 months. Monthly averages, ranked against every game we can score. How we count
Build massive ocean cities and lead your people to prosperity in this post-apocalyptic survival colony sim. Featuring a physics-based 3D construction system, complex resource management, exploration, difficult political decisions, supply chains, and a robust sandbox mode.

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) | 127 | −69 | −35.3% | 237 |
| September 2026Sept 2026 | 196 | −102 | −34.4% | 417 |
| August 2026Aug 2026 | 298 | +59 | +24.6% | 721 |
| July 2026Jul 2026 | 239 | −63 | −20.8% | 534 |
| June 2026Jun 2026 | 302 | −236 | −43.9% | 609 |
| May 2026May 2026 | 539 | −883 | −62.1% | 1,048 |
| April 2026Apr 2026 | 1,422 | — | — | 4,594 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.