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| Hour | Peak | Average | Polls |
|---|---|---|---|
| 18:00 UTC | 23 | 23 | 1 |
| 8 Nov, 18:00 UTC | 17 | 17 | 1 |
| 7 Nov, 18:00 UTC | 25 | 25 | 1 |
| 6 Nov, 18:00 UTC | 31 | 31 | 1 |
| 5 Nov, 18:00 UTC | 23 | 23 | 1 |
| 4 Nov, 18:00 UTC | 33 | 33 | 1 |
| 3 Nov, 18:00 UTC | 16 | 16 | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchDecember 2025 | 1,309 | — | The busier of its first two months |
| 3 months onMarch 2026 | 233 | 18% | About average (better than 35% of 9,247 other games) |
| 12 months onDecember 2026 | — | — | Not over yet |
月华辉映之刻 kept 18% of the average players it had at its launch in December 2025 after 3 months. Monthly averages, ranked against every game we can score. How we count
——这是由阴阳两面的夹缝中,诞生的深刻羁绊。世人只言开封繁华,歌舞升平,却难以看到那,被隐藏起来的黑暗背面。粉饰的美好,残酷的真相。生者的思念,亡者的祝福。所以,你要止步当前,还是深究一切?

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 24 | −23 | −49.9% | 33 |
| October 2026Oct 2026 (from 22 Oct) | 47 | −2 | −3.2% | 95 |
| September 2026Sept 2026 | 49 | −23 | −32.2% | 141 |
| August 2026Aug 2026 | 72 | −43 | −37.5% | 174 |
| July 2026Jul 2026 | 115 | +16 | +16.3% | 336 |
| June 2026Jun 2026 | 99 | +29 | +42.4% | 310 |
| May 2026May 2026 | 70 | −30 | −30% | 197 |
| April 2026Apr 2026 | 99 | −134 | −57.4% | 400 |
| March 2026Mar 2026 | 233 | −223 | −48.9% | 781 |
| February 2026Feb 2026 | 456 | −313 | −40.7% | 1,359 |
| January 2026Jan 2026 | 770 | −539 | −41.2% | 2,817 |
| December 2025Dec 2025 | 1,309 | — | — | 4,842 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.