The 16-bit nightmare returns. Survive, hide, and avoid the deadly Scissorman in this legendary horror classic.

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 20469901
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 20469901 | Clock Tower: Rewind 0.1.645.0 |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 22 Oct 2025 | Clock Tower: Rewind 0.1.645.0 Patch notes |
| 20 Dec 2024 | Additional launch issue fixes Patch notes |
| 13 Dec 2024 | Restored SCREENSIZE and Window Resolution options. Patch notes |
| 9 Dec 2024 | Fix for remaining launch issue. Patch notes |
| 11 Nov 2024 | Steam Cloud and Additional Startup Crashes Fixed Patch notes |
| 31 Oct 2024 |
| Fix implemented for crash when game is launched. Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count