Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 25960928
Update posts
9 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 25960928 | New Feature Update #1 - Resume Game |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 15 Oct 2026 | New Feature Update #1 - Resume Game Update |
| 8 Oct 2026 | Fixed issue with cultist and treasure level resulting in board freezing Patch notes |
| 18 Sept 2026 | Refreshing shop no longer causes freeze + 3 new artifacts Patch notes |
| 8 Sept 2026 | Cancel button for tile upgrade in rest area and buffed final boss HP Patch notes |
| 5 Sept 2026 | The first 2 tutorial levels can no longer result in a bugged board state Patch notes |
| 4 Sept 2026 | Passive artifacts no longer cause a bugged board state Patch notes |
| 14 Jul 2026 | Demo Update #5 Patch notes |
| 9 Jul 2026 | Demo Update #4 Patch notes |
| 27 Jun 2026 | Demo Update #3 Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count
A strategic roguelike deckbuilder with tiles instead of cards. Fight enemies by collecting unique tiles and merging them to deal damage or defend yourself. Unleash devastating combos by combining powerful artifacts that radically change your run.
