Public builds
—No reading yet
Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 16354281
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 16354281 | Patch 3 - v0.2 |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 9 Nov 2024 | Patch 3 - v0.2 Patch notes |
| 19 Oct 2024 | Patch 3 - v0.2 Patch notes |
| 15 Oct 2024 | Patch 2 - v0.2 Patch notes |
| 15 Oct 2024 | Patch 1 - v0.2 Update Patch notes |
| 14 Oct 2024 | Singularity Survivors v0.2 Update — Now Live! Patch notes |
| 16 Sept 2024 |
| Singularity Survivors Major Update v0.1 Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count
Survive in the heart of a post-apocalyptic realm where the very essence of survival is put to the test in a vast, open-world environment. An independent Multiplayer game that demands will, and strategy, you’re not just fighting to live — you’re crafting a new world from the ashes of the old.
