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| Poll | Players |
|---|---|
| 09:38 UTC | 61 |
| 05:36 UTC | 60 |
| 01:36 UTC | 66 |
| 29 Oct, 21:34 UTC | 79 |
| 29 Oct, 17:34 UTC | 79 |
| 29 Oct, 13:34 UTC | 70 |
| 29 Oct, 09:33 UTC | 69 |
| 29 Oct, 05:32 UTC | 67 |
| 29 Oct, 01:31 UTC | 76 |
| 28 Oct, 21:31 UTC | 78 |
| 28 Oct, 17:30 UTC | 74 |
| 28 Oct, 13:29 UTC | 71 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchMarch 2026 | 451 | — | The busier of its first two months |
| 3 months onJune 2026 | 191 | 42% | Holds players well (better than 72% of 9,121 other games) |
| 12 months onMarch 2027 | — | — | Not over yet |
Koltera 2 kept 42% of the average players it had at its launch in March 2026 after 3 months. Monthly averages, ranked against every game we can score. How we count
Gather resources, craft items, and grow a team of creatures in this relaxed incremental idle RPG. Automate your skills, send creatures on expeditions, and keep progressing even while offline.

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) (from 20 Oct) | 73 | −26 | −26.8% | 93 |
| September 2026Sept 2026 | 99 | −18 | −15% | 141 |
| August 2026Aug 2026 | 117 | −14 | −10.9% | 171 |
| July 2026Jul 2026 | 131 | −60 | −31.5% | 181 |
| June 2026Jun 2026 | 191 | −64 | −25.2% | 269 |
| May 2026May 2026 | 255 | −112 | −30.4% | 339 |
| April 2026Apr 2026 | 367 | −84 | −18.7% | 563 |
| March 2026Mar 2026 | 451 | — | — | 584 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.