Alone on a collapsing asteroid. Weave your way through 26 nail-biting, butt-clenching deep space tunnels, where victory is about deft handling of inertia and momentum. Go faster, score higher.

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 14117735
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 14117735 | Update Fix 4/20/2024 |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 20 Apr 2024 | Update Fix 4/20/2024 Patch notes |
| 19 Apr 2024 | Update Notes 4/19/2024 Patch notes |
| 17 Apr 2024 | Colors Update! 4/17/2024 Update |
| 16 Apr 2024 | Update Notes 4/15/2024 Patch notes |
| 14 Apr 2024 | Rumble Added! Update Notes 4/14/2024 Patch notes |
| 10 Apr 2024 |
| "Smooth Resolution" Option is fixed! Update Notes 4/10/2024 Patch notes |
| 4 Apr 2024 | Update Notes 4/4/2024 fix Patch notes |
| 4 Apr 2024 | Update Notes 4/4/2024 Patch notes |
| 3 Apr 2024 | Update Notes 4/3/2024 Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count