Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 26223247
Update posts
3 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
4 daysMiddle gap across the last 3 builds we saw
| Build | Went live | Patch notes |
|---|---|---|
| 26223247 | None posted | |
| 26133744 | Hell update | |
| 26084855 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 17 Oct 2026 | Alpha 0.5a Update |
| 11 Aug 2026 | Ghost Villa major demo update / Sept 23 EA launch! Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count
Hunt hellish ghosts through the four rapidly changing seasons, build up your turrets during the day, by night you will fight endless hordes that want to haunt your home. A round based FPS with tower defense, roguelike, and farming elements. How many nights will you survive?
