Sparedevil is an arcade FPS with the graphic charm of classic '90s bowling alley animations.

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 24775382
Update posts
4 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 24775382 | Quality Of Life and Bug Fix Update #5 |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 17 Aug 2026 | Quality Of Life and Bug Fix Update #5 Update |
| 3 Jun 2026 | Sparedevil Hotfix #4 Patch notes |
| 29 Apr 2026 | Quality Of Life and Bug Fix Update #4 Update |
| 30 Jan 2026 | Sparedevil: Survivors Update! Update |
| 27 May 2025 | Sparedevil Hotfix #3 Patch notes |
| 8 Nov 2024 |
| Quality Of Life and Bug Fix Update #3 Update |
| 29 Oct 2024 | Sparedevil Hotfix #2 Patch notes |
| 25 Oct 2024 | Scaredevil: The Tricks and Treats Update Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count