Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
None seen yetTypical gap between builds
Not enough builds yetNo public build seen yet.
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s post tagged as patch notes from an hour before to a day after the build. Not every build gets one. How we count
Smash your face into the ground to jump through dizzying obstacles and lethal hazards to achieve the best time possible. racing your ghosts to see who finishes faster! an optimisation-physics-platformer!
