Chrono is a puzzle/platformer game where you control how time affects objects in the world. By freezing time, fast-forwarding, or rewinding objects, you can crack a wide variety of puzzles. The goal is to escape the facility where you are trapped, before time runs out.

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 16944493
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 16944493 | Final patch with a new feature: quitting/resuming the game! |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 8 Jan 2025 | Final patch with a new feature: quitting/resuming the game! Patch notes |
| 15 Nov 2024 | Mouse sensitivity and Cloud save files! Patch notes |
| 8 Nov 2024 | Small QoL as requested by players! Patch notes |
| 31 Oct 2024 | Content Patch, 1.1 Patch notes |
| 25 Oct 2024 | Basic post-release patch Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first.