Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
None seen yetUpdate posts
4 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yetNo public build seen yet.
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 27 Aug 2026 | August Production Update - All Sprites Complete! Update |
| 26 Jun 2026 | June 2026 Production Update Update |
| 11 May 2026 | Storyteller's Festival 2026 and Other Updates Update |
| 27 Feb 2026 | Demo Updated to ver 0.48.2 Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count
A theologically spicy visual novel about a trans man loving the artistic process a little too literally. Fight across a branching 250,000 word storyline, dozens of watercolor illustrations, and 9 endings. Can Lee win his freedom before his captor meta-stasizes deep into his personal narrative?
