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A sci-fi survival-crafting colony sim set in a flooded world of floating islands. Build a colony, craft gear, design rafts, fend off sharks, manage your survivors, and explore island bunkers to uncover lost Float-Tech from an old-world corporation.

| Poll | Players |
|---|---|
| 17:34 UTC | 4 |
| 13:33 UTC | 9 |
| 09:32 UTC | 4 |
| 05:31 UTC | 6 |
| 01:29 UTC | 9 |
| 29 Oct, 21:28 UTC | 8 |
| 29 Oct, 17:28 UTC | 12 |
| 29 Oct, 13:27 UTC | 5 |
| 29 Oct, 09:21 UTC | 7 |
| 29 Oct, 05:18 UTC | 8 |
| 29 Oct, 01:14 UTC | 6 |
| 28 Oct, 21:13 UTC | 9 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchApril 2026 | 87 | — | The busier of its first two months |
| 3 months onJuly 2026 | 36 | 41% | Holds players well (better than 71% of 9,121 other games) |
| 12 months onApril 2027 | — | — | Not over yet |
Oceaneers kept 41% of the average players it had at its launch in April 2026 after 3 months. Monthly averages, ranked against every game we can score. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) (from 23 Oct) | 9 | −1 | −11.9% | 15 |
| September 2026Sept 2026 | 10 | −9 | −47.5% | 27 |
| August 2026Aug 2026 | 18 | −17 | −48.5% | 48 |
| July 2026Jul 2026 | 36 | +13 | +54.7% | 88 |
| June 2026Jun 2026 | 23 | −15 | −39.5% | 47 |
| May 2026May 2026 | 38 | −49 | −56.2% | 86 |
| April 2026Apr 2026 | 87 | — | — | 170 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.