Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 18726515
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 18726515 | Patch Notes 1.0.6 |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 4 Jun 2025 | Patch Notes 1.0.6 Patch notes |
| 19 Dec 2024 | Patch Notes 1.0.5 Patch notes |
| 7 Dec 2024 | Patch Notes 1.0.4 Patch notes |
| 26 Nov 2024 | Patch Notes 1.0.3.9 Patch notes |
| 9 Nov 2024 | Patch Notes 1.0.3.7 Patch notes |
| 3 Nov 2024 |
| Patch Notes 1.0.3.6 Patch notes |
| 1 Nov 2024 | Patch Notes 1.0.3.5 Patch notes |
| 31 Oct 2024 | Patch Notes 1.0.3.4 Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count
GULLET is a difficult cosmic-horror exploration game in which you rappel down into and explore a colossal mouth post-rapture. In it you will manage resources and control how quickly you descend by how tightly you squeeze your left hand brake in real life and in the game.
