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Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 23540310
Update posts
3 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 23540310 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 28 Feb 2026 | 《矩阵:零日危机》2月28日维护完成公告 Patch notes |
| 17 Dec 2025 | Server Maintenance Update Notice Patch notes |
| 2 Dec 2025 | Season 2 Launch Patch Notes — Rebirth: Code Invasion Update |
| 20 Oct 2025 | Server Update Notice (Oct 20, 2025) Patch notes |
| 10 Oct 2025 | Patch Notes – Server Maintenance & Updates (Oct 11, 2025) Patch notes |
| 23 Sept 2025 |
| Season 1 Launch Patch Notes — Stellar Rhythm Update |
| 26 Aug 2025 | Server Maintenance – Aug 27 Patch notes |
| 1 Aug 2025 | Server Maintenance & Compensation Update – Aug 1st, 2025 Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count