Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 20679798
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 20679798 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 12 Apr 2025 | CAPTURED: INSANITY UPDATE v1.2.1.0 Update |
| 18 Dec 2024 | CAPTURED Winter Seasonal Update Update |
| 25 Nov 2024 | CAPTURED 1.0.12 - Small Patch Patch notes |
| 28 Oct 2024 | CAPTURED Halloween Seasonal Update Update |
| 25 Oct 2024 | CAPTURED 1.0.9 - Small Patch Patch notes |
| 18 Oct 2024 |
| CAPTURED 1.0.4 - New Features and Fixes Patch notes |
| 16 Oct 2024 | CAPTURED 1.0.1 - Small Balance Patch Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count
Trapped in what appears to be an endless hallway in your home, rooms begin to feel unfamiliar. Capture anomalies on camera and stay away from any sinister entities.
