THYSIASTERY is a dungeon crawler RPG featuring traditional roguelike and turn-based gameplay. Command a party of bearers of the Brand, drawn into a vast Labyrinth. Recruit while exploring the Labyrinth in hope of finding a way out, and its secrets will be revealed as you delve deeper.

| Poll | Players |
|---|---|
| 14:58 UTC | 12 |
| 28 Oct, 14:48 UTC | 10 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchMarch 2026 | 56 | — | The busier of its first two months |
| 3 months onJune 2026 | 13 | 23% | About average (better than 51% of 7,559 other games) |
| 12 months onMarch 2027 | — | — | Not over yet |
THYSIASTERY kept 23% of the average players it had at its launch in March 2026 after 3 months. Monthly averages, ranked against every game we can score. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) | 13 | −12 | −47.8% | 17 |
| September 2026Sept 2026 | 25 | +19 | +320.6% | 83 |
| August 2026Aug 2026 | 6 | −2 | −27% | 15 |
| July 2026Jul 2026 | 8 | −5 | −37.2% | 21 |
| June 2026Jun 2026 | 13 | +5 | +56.3% | 30 |
| May 2026May 2026 | 8 | −6 | −43.9% | 19 |
| April 2026Apr 2026 | 15 | −41 | −73.6% | 31 |
| March 2026Mar 2026 | 56 | — | — | 185 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.