Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
None seen yetUpdate posts
6 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yetNo public build seen yet.
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 6 Sept 2026 | v3.0.7 Patch notes |
| 1 Sept 2026 | We're back in the Fall In Love Fest 2026 + v3.0.6 Update! Update |
| 20 Jul 2026 | 10,000 wishlists, Games Made in Germany, and a Episode 1 update! Update |
| 19 Apr 2026 | Update v3.0.3: Bug Fixes Patch notes |
| 14 Apr 2026 | Rottenroots Episode 1 - Patch 3.0.2 Patch notes |
| 31 Jan 2026 |
| Rottenroots Episode 1 - Update 3.0 Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count
You play as Salem, torn between family and forbidden love, thrown into a three-day death tournament. Can you help him survive, love, rescue and betray... while figuring out who he wants to be? 25+ endings and 300+ choices await in a hauntingly beautiful dystopia.
